π₯ Shadow Depths 8th season approaches π
THE TIME HAS COME!
To celebrate the holiday season and the implementation of exciting new features, we are extending the pre-sale period!
βΉοΈ SEASON DETAILS:
β’ PRE-SALE STARTS: Today, December 26, at 9 PM UTC
β’ PRE-SALE ENDS: January 1, at 7 PM UTC
β’ SEASON STARTS: January 2, at 7 PM UTC
β’ PRE-SALE PRICE: $29.99 ; STANDARD PASS SALE: $34.99
MAIN CHANGES
:fire~1: Introduction of Skins
β’ Each skin is a set of 7 pieces: helmet, armor, gloves, pants, shoes, backpack, and robot.
β’ Skins can be applied over any armor and come in rarities ranging from 0 stars to 3 stars. The starting skins (0 star) will be available for free or through crafting, while the most powerful ones (3 stars) will be accessible via limited sales or unique events.
β’ Most of the skins can be Quantum tunned! The number of stars determines how many Quantum Tuning options a skin part can have: 0 stars: No QT available. 3 stars: Up to 3 different QT options per part.
β’ Skins are stored in a wardrobe (feature to be released shortly after Season 8 begins). One wardrobe per NBM account: All clones share the same wardrobe.
Once a skin is equipped by one clone, it becomes unavailable to others until unequipped.
β’ The wardrobe is permanent: Skins are not erased at the end of seasons.
β Loyalty program
Shadow Depths supporters can now redeem powerful rewards!
Each season, if you buy a pass, you can build a powerful streak and collect rewards. The more seasons you play, the bigger the rewards! Rewards amplify with each additional season you purchase a pass for.
This season also introduces exciting new features, including robots and pets! For more details, check out the log!
Even better: each clone can build his own streak!
Note: All previous seasons played account for 50% of the total streak. For example, if a player bought a pass for all seasons, including this one, they will start their streak at level 4.
TL;DR: S8 Pre-sale: Dec 26 β Jan 1. Season Start: Jan 2. Main changes: Skins with QT + Loyalty program
π₯ π₯
**S8 Changelog**
### **Skins Logic**
β **Implementation of several skins that can be Quantum Tunned
### **Tasks (Major Changes):**
β **Adventurer:** New task types:
β **survive_level:** Survive a specific level in a specific mine without being killed.
β **survive_mission:** Survive a mission of specific length in a specific mine without being killed.
β **Slayer:** New task types:
β **fight_regen:** Regenerate xx life points in fights.
β **stun_hit:** Stun xx enemies.
β **surprise_hit:** Perform xx surprise attacks.
β **Explorer:** New task types:
β **explore_level:** Explore xx levels (not mission-related).
β **use_consumable:** Use xx consumables.
β **kill_attribute:** Kill xx enemies with a specific attribute (e.g., lifesteal, chemical damage).
- Tasks now better align with player progression. The distribution of tasks across New Terra/Marama/Tungii has changed from 55%/30%/15% to 40%/30%/30%.
- All Season Pass tasks can be completed by reaching Mine 4 Tungii. Mines 5 and 6 provide additional challenges.
β -
### **Missions (Minor Adjustments):**
- **New Terra:** Underwater Mine (Mine 2): Mercury Droplet moved from level 1β1 to 1β2.
- **Marama:** Radiotoxic Cavern: Cave length reduced from 300 to 250.
- **Mission Settings:**
β **(New, In Progress):** Speed (on/off) setting allows enabling/disabling speed effects on mission levels.
β -
### **Skill Trees:**
- **Speed:**
β Exploration speed (+0.3/+0.3/+0.4) replaced with Crit damage (+4%/+4%/+6%).
β Exploration speed cap (+5) replaced with Surprise chance (+2%).
- **Accuracy:**
β Surprise chance (+2%) replaced with Ignore enemy defense (+2%).
- **Base Stats (Speed/Accuracy/Health/Evasion):**
β Last three stats reduced from +12pts/+12pts to +8pts/+10pts.
β -
### **Season Pass:**
- Season Pass will now be an in-game off-chain item instead of an NFT. It will be available in the NBM shop and directly purchasable in Shadow Depths.
- In-game rewards adjusted to match player progression.
- Random Isotonic rewards now provide only Shadow Depths Isotonics.
β -
### **NFT to Shadow Depths Updates:**
- **New NFTs:**
β **Rock Grinder:** +0.5β3.5% to Crit Chance (20% cap).
β **Submarine Drill:** +1β7% to Crit Damage.
β **Nanobot:** +2β14% to Max HP Multiplier.
β **Solar Power Mining Station:** +1β7% to Recovery Speed.
β **Anti-Personnel Landmine:** +0.5β3.5% to Surprise Chance Reduction.
β **Space Force Satellite:** +0.5β3.5% to Surprise Chance.
β **Air Filtering Fighter Jet:** +1β7% to Drop Chance Multiplier.
β **Ocean Ground Scanner:** +1β7% to Enemy Drop Chance (40% cap).
β -
### **Pets (New Feature):**
- Introduced a new pet slot.
β -
### **Workshop Updates:**
- **AI Doggo Pet Crafting:**
β **Time:** 2 hours.
β **Price:** 100K Minium.
β **Recipe:** 4 Quantum Rings, 2 Drops of Fear, 2 Starfang Scales.
- **Thermic Shield:** Cost changed from 7500 Fusium to 7500 Actium.
- **Plasma Reactor:** Cost changed from 15000 Actium to 15000 Minium.
- Adjusted Ranger item recipes to include Photovoltaic Scales and Tungian Coral materials.
β -
### **Equipment:**
- Minimum level requirements lowered:
β **Scout:** From 20/25/30/35/40 to 5/11/18/26/35.
β **Ranger:** From 40/45/55/70/90 to 15/21/28/36/45.
β **Stellar:** From 10/30/50/75/100 to 10/20/35/55/80.
β -
### **Consumables:**
- Four new consumables from Realms:
β **Large Medkit:** Heals 40% of your cloneβs max HP after battle. Requires one consumable per healing attempt (per battle).
β **Resource Mapper:** Reduces material discovery by 10% but increases token discovery by 10% (per level).
β **Smoke Bomb:** +30 Evasion, +1% Evasion cap (per level).
β **XP Booster:** Increases XP earned by 30% after killing an enemy (per battle).
β -
### **Dismantling:**
- Dismantling now only restores materials used in the recipe, excluding equipment. Special materials (e.g., Small Reactor, Plasma Reactor) will still be returned.
β -
### **Repair Costs:**
- Updated calculation: Now costs 10% of the crafting price for full repair (100%), excluding previous item prices.
β -
### **Ship Updates (Minor Adjustments):**
- Reduced prices for Cloning Station Level 8, Storage Levels 8β11, and Material Compressor Levels 6β8.
- Material Compressor now requires Actium instead of Fusium.
β -
### **Stats:**
- Introduced 3 new stats:
β **Disengage:** Chance to increase range during battle if not at max range.
β **Defense Multiplier:** Increases physical defense (multiplier).
β **After-Battle Recovery:** Recovers a portion of HP after battle (% of max HP).